Add Game Enhancements to TempusGameIt
Happy New Year!
I'm excited to announce the general release of game creation updates supporting the new way we track and match games.
Last year we switched from a more rigid system of executable definitions
The backend and client have been using the new definition for a while now, so there's no major change in the file location or process monitoring. But the client had lagged behind when adding new titles. It had a UI that reflected the old structure, and we used the API to transform this data into the new structure.
No more! The UI has gotten a bit of an update to allow for multiple executable and bundles to be defined. It has also loosened the requirements on osx of having both a bundle and a process and instead now just support a generalized "bundle" concept.